Precision
Shoot waves of monsters
Strategically manage Ammunition
Reload on Kill
Get bonuses for kills Streaks
This is my first game in Unity, so I know it's pretty bad. But hey, maybe someone will have fun and get inspired to do something of their own. Perhaps I'll get to implement particle effects for enemy deaths in the future, not too sure. The unique idea I had for this project was to make your bullets count, so you can't afford to miss your shots and I want to believe that I was successful in that part.
Published | 12 hours ago |
Status | Released |
Platforms | HTML5 |
Author | DartousGames |
Genre | Shooter |
Made with | Unity |
Tags | 3D, Endless, First-Person, Indie, Monsters, Singleplayer, Unity |
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